The first variation of the MLG Halo 4 v1 settings are out, the belows shows the changes from the t4 settings. You can download all the gametypes on OGhostayame fileshare. What do you think of the new settings so far? Post here!
Map Variants & Gametypes
Multi-flag
• Adrift
• Dispatch
• Simplex
• Solace
Extraction
• Dispatch
• Haven
Team Slayer
• Abandon
• Dispatch
• Haven
• Simplex
• Solace
Free for All
• Haven
Game Loadouts
i. Radar
- Changed range from 150m to 25m
ii. Loadouts
- Pro BR
- Primary – Battle Rifle
- Secondary – None
- Grenades – 2x Frag
- Armor Ability – None
- Tactical Package – Resupply
- Support – Explosives
- Extra
- Removed all other loadouts
iii. Maps
- Changed “fixed” non-power weapons to “normal”
- Weapons were placed on ground near original location instead of “fixed” on a wall
i. Suicide Penalty
- Replaced 5 Second Suicide Penalty with (-1) Suicide Penalty on FFA and Team Slayer gametypes
ii. Betrayal Penalty
- Replaced 3 Second Betrayal Penalty with (-1) Betrayal Penalty on Team Slayer and Extraction gametypes
- Ordnance
i. Personal Ordnance
- Left – Thruster Pack
- Replaced Concussion Rifle with Thruster Pack
- Down – Hologram
- Replaced Railgun with Hologram
- Right – Hardlight Shield
- Replaced Sticky Detonator with Hardlight Shield
- Points Required
General
- Boltshot – 60 seconds – 4 Max – 0 Spare Clips
- Frag/Plasma/Pulse Grenades – 30 seconds – 16 Max
- DMR – 60 seconds – 4 Max – 2 Spare Clips
- Needler – 30 seconds – 4 Max – 1 Spare Clip
- Battle Rifle – 30 seconds – 16 Max – 2 Spare Clips
- Covenant Carbine – 30 seconds – 16 Max – 2 Spare Clips
- LightRifle – 60 seconds – 2 Max – 2 Spare Clips
- Magnum – 30 seconds – 16 Max – 2 Spare Clips
- Plasma Pistol – 30 seconds – 4 Max – 2 Spare Clips
- Assault Rifle – 30 seconds – 4 Max – 2 Spare Clips
i. Team Slayer and Extraction Gametypes
Changed from 150 to 100
i. Capture the Flag Gametypes
Changed from 200 to 150
Weapon/Power-Up Respawn Times
ii. Abandon
- Sniper Rifle – 60 seconds – Dynamic – 4 Max – 1 Spare Clip
- Railgun – 120 seconds – Static – 2 Spare Clips
- Overshield – 120 seconds – Dynamic
iii. Adrift
- Rocket Launcher – 160 seconds – Static – 1 Spare Clip
- Sniper Rifle – 120 seconds – Dynamic – 4 Max – 1 Spare Clip
iv. Dispatch
- Sniper Rifle – 120 seconds – Dynamic – 4 Max – 1 Spare Clip
- Sticky Detonator – 120 seconds – Static – 2 Spare Clips
- Overshield – 120 seconds – Dynamic
v. Haven
- Sniper Rifle – 120 seconds – Dynamic – 4 Max – 1 Spare Clip
- Railgun – 120 seconds – Static – 2 Spare Clips
vi. Simplex
- Sticky Detonator – 120 seconds – Dynamic – 2 Max – 2 Spare Clips
- Railgun – 120 seconds – Dynamic – 2 Max – 2 Spare Clips
- Overshield – 120 seconds – Dynamic
vii. Solace
- Rocket Launcher – 160 seconds – Static – 1 Spare Clip
- Sniper Rifle – 120 seconds – Dynamic – 4 Max – 2 Spare Clips
- Overshield – 120 seconds – Dynamic
Maps
Abandon
i. Removed SAW from in between Ring 3 and Gold 2
ii. Removed Plasma Pistol from Ring 1
iii. Removed Assault Rifle from Gold 2
iv. Replaced Rocket Launcher under bridge with Plasma Pistol
v. Replaced Respawn Point from beach-side of Oak Tree with Overshield
- Set to spawn every 120 seconds on a Dynamic Timer
vi. Added Railgun to Ring 3 Pocket
- Set to spawn every 120 seconds on a Static Timer
vii. Added Assault Rifle to inside Gold 1
viii. Added Plasma Pistol to under bridge
- Adrift
i. Removed DMR from Large Metal Crate at Red/Blue Base
ii. Replaced BR in Red/Blue Attic with DMR
iii. Added LightRifle under Red/Blue Flag Stand
iv. Added aesthetic feature under Red/Blue Sniper
v. Added geometry to Blue Big Tunnel to symmetrically balance out lines of sight with Red Big Tunnel
vi. Moved Flag Stand towards back of each corresponding base
- Dispatch
i. N/A
- Haven
i. Removed BR under Red/Blue Street with Carbine
ii. Replaced DMR on Red/Blue Street with Carbine
iii. Replaced SAW on Mohawk with Railgun
- Set to spawn every 120 seconds on a Static Timer
iv. Added DMR under Red/Blue Base
v. Added DMR under Open Ramp
vi. Added DMR to Closed Ramp
vii. Added two BRs under Mohawk
viii. Moved Plasma Grenades from under Needlers to under Windows
ix. Moved Sniper Rifle on Open Ramp down closer to the floor
- Simplex
i. Replaced SAW on Top Middle with Overshield
- Set to spawn every 120 seconds on a Dynamic Timer
ii. Added LightRifle to Bottom Gold
iii. Map Variations
- Removed Inclines from Bottom Middle that led to Top Middle
- Altered Bottom Purple
- Added Bottom Gold
- Added cover to Bottom Middle
- Added Railgun to Top Purple
- Set to spawn every 120 seconds on a Dynamic Timer
- Added Sticky Detonator to Top Gold
- Set to spawn every 120 seconds on a Dynamic Timer
- Solace
i. Replaced SAW with Overshield
- Set to spawn every 120 seconds on a Dynamic Timer
ii. Replaced Magnums with Boltshots
Map Overheads
• Abandon
• Adrift
• Dispatch
• Haven
• Simplex
• Solace